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| curriculum [2025/10/29 15:03] – respai-vic | curriculum [2025/11/06 13:26] (current) – [Period 2] respai-vic |
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| > Many interactive systems, from virtual companions to online retailing, rely on embodied conversational agents. These agents need to reach a good level of communication skills to conduct a conversation with humans and be acceptable and trustworthy by humans. This course will introduce non-verbal behavior models, present models for multimodal dialog, opinion detection and voice quality, explain how to model the agent's emotions and their evolution over time, and present methods for enhancing naturalism with expressive gaze and gestures, realistic animation. | > Many interactive systems, from virtual companions to online retailing, rely on embodied conversational agents. These agents need to reach a good level of communication skills to conduct a conversation with humans and be acceptable and trustworthy by humans. This course will introduce non-verbal behavior models, present models for multimodal dialog, opinion detection and voice quality, explain how to model the agent's emotions and their evolution over time, and present methods for enhancing naturalism with expressive gaze and gestures, realistic animation. |
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| **CSC_54444_EP - Virtual/Augmented Reality & 3D Interactions (24h, 2 ECTS), Anatole Lécuyer (Inria Rennes), Ferran Argelaguet (Inria Rennes), Arnaud Prouzeau (Inria Saclay), Claudio Pacchierotti (CNRS - IRISA), Fabien Lotte (Inria Bordeaux)** (contact: anatole.lecuyer@inria.fr) | **CSC_54457_EP - Virtual/Augmented Reality & 3D Interactions (24h, 2 ECTS), Anatole Lécuyer (Inria Rennes), Ferran Argelaguet (Inria Rennes), Arnaud Prouzeau (Inria Saclay), Claudio Pacchierotti (CNRS - IRISA), Fabien Lotte (Inria Bordeaux)** (contact: anatole.lecuyer@inria.fr) |
| > Metaverse and virtual/augmented reality technologies are spreading widely. But reconstructing our world and generating virtual ones would be useless without effective techniques to navigate and interact with them. This course will present virtual and augmented reality systems as well as the associated methods for 3D interaction, from multi-modal interaction merging visual immersion, sound and haptics systems to brain-computer interfaces. | > Metaverse and virtual/augmented reality technologies are spreading widely. But reconstructing our world and generating virtual ones would be useless without effective techniques to navigate and interact with them. This course will present virtual and augmented reality systems as well as the associated methods for 3D interaction, from multi-modal interaction merging visual immersion, sound and haptics systems to brain-computer interfaces. |
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| > This course presents modern 3D computer vision in a clear, step-by-step progression: we begin with classical multi-view reconstruction and structure‑from‑motion pipelines, then advance to neural implicit representations for novel‑view synthesis (e.g., NeRF), proceed to explicit geometry rendering via 3D Gaussian Splatting (3DGS), and finally explore generative 3D models: e.g., 3D generation guided by 2D generative score distillation (DreamFusion-like), data‑driven 3D/4D content generation for dynamic scenes and motion, and the latest video generation techniques. | > This course presents modern 3D computer vision in a clear, step-by-step progression: we begin with classical multi-view reconstruction and structure‑from‑motion pipelines, then advance to neural implicit representations for novel‑view synthesis (e.g., NeRF), proceed to explicit geometry rendering via 3D Gaussian Splatting (3DGS), and finally explore generative 3D models: e.g., 3D generation guided by 2D generative score distillation (DreamFusion-like), data‑driven 3D/4D content generation for dynamic scenes and motion, and the latest video generation techniques. |
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| **CSC_54443_EP - Soft robots: Design, Modeling, Simulation and Control (24h, 2 ECTS), Christian Duriez (Inria Lille)** (contact: christian.duriez@inria.fr) | **CSC_54444_EP - Soft robots: Design, Modeling, Simulation and Control (24h, 2 ECTS), Christian Duriez (Inria Lille)** (contact: christian.duriez@inria.fr) |
| > Soft robotics is a promising novel field, bringing more robustness in robots design and for all tasks involving close interactions with humans, from help to disable people to medical robot. This course will give an introduction to recent advances in soft robotics, including design, modeling, simulation and control techniques for robots, and will present recent applications in medicine, industry and art. | > Soft robotics is a promising novel field, bringing more robustness in robots design and for all tasks involving close interactions with humans, from help to disable people to medical robot. This course will give an introduction to recent advances in soft robotics, including design, modeling, simulation and control techniques for robots, and will present recent applications in medicine, industry and art. |
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