curriculum
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curriculum [2024/10/25 07:12] – [Period 2] respai-vic | curriculum [2025/01/10 12:52] (current) – [Period 2] respai-vic | ||
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- | ===== Detailed Curriculum | + | ===== Detailed Curriculum ===== |
===== MASTER 1 (M1) ===== | ===== MASTER 1 (M1) ===== | ||
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Mandatory: | Mandatory: | ||
- | * Computer Animation (INF585, Marie-Paule Cani, EP) | + | * Computer Animation (INF585, |
1 course among: | 1 course among: | ||
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> This course will introduce students to advanced topics in modern geometric data analysis with focus on a) mathematical foundations (discrete differential geometry, mapping, optimization), | > This course will introduce students to advanced topics in modern geometric data analysis with focus on a) mathematical foundations (discrete differential geometry, mapping, optimization), | ||
- | **INF633 - Smart models for 3D Creation and Animation (24h, 2 ECTS), | + | **INF633 - Smart models for 3D contents |
> This course presents recent advances in 3D computer graphics, and more specifically in the subfields on modeling and animation, which rely on artificial intelligence. We first introduce user-centered Creative AI, i.e. smart 3D models - either based on knowledge or on deep learning from examples, designed to help users creating 3D virtual environments. Second, we focus the use of AI - from light models to deep reinforcement learning - in Character Animation, i.e. towards the training of autonomous 3D characters able to navigate and interact with such environments. The lab sessions are held on Unity, based on C#. | > This course presents recent advances in 3D computer graphics, and more specifically in the subfields on modeling and animation, which rely on artificial intelligence. We first introduce user-centered Creative AI, i.e. smart 3D models - either based on knowledge or on deep learning from examples, designed to help users creating 3D virtual environments. Second, we focus the use of AI - from light models to deep reinforcement learning - in Character Animation, i.e. towards the training of autonomous 3D characters able to navigate and interact with such environments. The lab sessions are held on Unity, based on C#. | ||
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> This course is an introduction to fundamental and advanced topics in computer vision with learning-based approaches, | > This course is an introduction to fundamental and advanced topics in computer vision with learning-based approaches, | ||
- | **INF643 - Soft robots: | + | **INF643 - Soft robots: |
- | > Soft robotics is a promising novel field, bringing more robustness in robots design and for all tasks involving close interactions with humans, from help to disable people to medical robot. This course will give an introduction to recent advances in soft robotics, including | + | > Soft robotics is a promising novel field, bringing more robustness in robots design and for all tasks involving close interactions with humans, from help to disable people to medical robot. This course will give an introduction to recent advances in soft robotics, including |
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curriculum.1729840335.txt.gz · Last modified: 2024/10/25 07:12 by respai-vic