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+ | ====== Carrers ====== | ||
+ | |||
+ | Industry: | ||
+ | France: Technicolor Group, BUF, Mac Guff, Golaem, Mercenaries Engineering, | ||
+ | Abroad: Pixar, Disney, Weta Digital, DNeg, NVidia (Research), Animaj, Dark Matters, Mathematic, Compagnie Générale des Effets Visuels, Digitage, Unit Image, Scan Engine, Theoriz, MOVIE solutions, Circus, Praxinos, Noid | ||
+ | Thales, Airbus, CNES, IRSN, Renault, PSA | ||
+ | |||
+ | Autodesk | ||
+ | Disney Research | ||
+ | Weta Digital | ||
+ | Framestore | ||
+ | FABLEfx | ||
+ | |||
+ | Ubisoft | ||
+ | Ubisoft La Forge ??? (already : Raphael + Catherine) | ||
+ | Dassault Systèmes ??? | ||
+ | Google (Research) ??? | ||
+ | Meta (Research) ??? | ||
+ | |||
+ | Autres : mes contacts | ||
+ | Thales Training & Simulation | ||
+ | CS | ||
+ | Nintendo European Research and Development (NERD) | ||
+ | Meta (Research) | ||
+ | Google (Research) | ||
+ | Sony | ||
+ | PlayStation | ||
+ | NVidia | ||
+ | AMD | ||
+ | CNES | ||
+ | Airbus | ||
+ | |||
+ | Sony Computer Science Laboratories Paris | ||
+ | |||
+ | Hybride (partenire côté films de Ubisoft) | ||
+ | Crafty Apes | ||
+ | Ghost VFX | ||
+ | FuseFX | ||
+ | Framestore | ||
+ | DNEG | ||
+ | Industrial Light & Magic | ||
+ | LAIKA Studios | ||
+ | |||
+ | Microsoft | ||
+ | Animal Logic | ||
+ | ALTEN R&D | ||
+ | Modulo Pi | ||
+ | |||
+ | |||
+ | InterDigital | ||
+ | NCam Technologies | ||
+ | |||
+ | amazon prime | ||
+ | meta | ||
+ | netflix | ||
+ | |||
+ | Aski-da Taldea | ||
+ | |||
+ | Groupe Bouygues | ||
+ | |||
+ | Netflix, Gaumont, | ||
+ | TF1, France Televisions | ||
+ | |||
+ | Research: CNRS, INRIA | ||
+ | |||
+ | Conferences: | ||
+ | |||
+ | Journals: TOG, TVCG, Computer & Graphics, Computer Graphics Forum | ||