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| start:careers [2024/11/12 22:00] – pascalguehl | start:careers [2025/07/02 21:10] (current) – external edit 127.0.0.1 | ||
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| + | ====== Carrers ====== | ||
| + | |||
| + | Industry: | ||
| + | France: Technicolor Group, BUF, Mac Guff, Golaem, Mercenaries Engineering, | ||
| + | Abroad: Pixar, Disney, Weta Digital, DNeg, NVidia (Research), Animaj, Dark Matters, Mathematic, Compagnie Générale des Effets Visuels, Digitage, Unit Image, Scan Engine, Theoriz, MOVIE solutions, Circus, Praxinos, Noid | ||
| + | Thales, Airbus, CNES, IRSN, Renault, PSA | ||
| + | |||
| + | Autodesk | ||
| + | Disney Research | ||
| + | Weta Digital | ||
| + | Framestore | ||
| + | FABLEfx | ||
| + | |||
| + | Ubisoft | ||
| + | Ubisoft La Forge ??? (already : Raphael + Catherine) | ||
| + | Dassault Systèmes ??? | ||
| + | Google (Research) ??? | ||
| + | Meta (Research) ??? | ||
| + | |||
| + | Autres : mes contacts | ||
| + | Thales Training & Simulation | ||
| + | CS | ||
| + | Nintendo European Research and Development (NERD) | ||
| + | Meta (Research) | ||
| + | Google (Research) | ||
| + | Sony | ||
| + | PlayStation | ||
| + | NVidia | ||
| + | AMD | ||
| + | CNES | ||
| + | Airbus | ||
| + | |||
| + | Sony Computer Science Laboratories Paris | ||
| + | |||
| + | Hybride (partenire côté films de Ubisoft) | ||
| + | Crafty Apes | ||
| + | Ghost VFX | ||
| + | FuseFX | ||
| + | Framestore | ||
| + | DNEG | ||
| + | Industrial Light & Magic | ||
| + | LAIKA Studios | ||
| + | |||
| + | Microsoft | ||
| + | Animal Logic | ||
| + | ALTEN R&D | ||
| + | Modulo Pi | ||
| + | |||
| + | |||
| + | InterDigital | ||
| + | NCam Technologies | ||
| + | |||
| + | amazon prime | ||
| + | meta | ||
| + | netflix | ||
| + | |||
| + | Aski-da Taldea | ||
| + | |||
| + | Groupe Bouygues | ||
| + | |||
| + | Netflix, Gaumont, | ||
| + | TF1, France Televisions | ||
| + | |||
| + | Research: CNRS, INRIA | ||
| + | |||
| + | Conferences: | ||
| + | |||
| + | Journals: TOG, TVCG, Computer & Graphics, Computer Graphics Forum | ||