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| start:curriculum [2025/12/07 09:02] – [ADVANCED Level] pascalguehl | start:curriculum [2025/12/07 09:21] (current) – [ADVANCED Level] pascalguehl |
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| | **Science & Technology** //(Mathematics & Informatics)// | **Teachers** | **Shared with X** | **ECTS** | **Hours** | **using AI** | **Technology** | | | **Science & Technology** //(Mathematics & Informatics)// | **Teachers** | **Shared with X** | **ECTS** | **Hours** | **using AI** | **Technology** | |
| | [[start:detail_course_outline#d_scene_acquisition_reconstruction_and_neural_representations_for_cinema|3D Scenes Capture & Reconstruction]] | X | | || //yes// | Python | | | [[start:detail_course_outline#d_scene_acquisition_reconstruction_and_neural_representations_for_cinema|Digital 3D Scene Acquisition]] | X | | || //yes// | Python | |
| | . //3D Scene Acquisition, Reconstruction and Neural Representations for Cinema// | | | 3 | 36 | | | . //3D Scene Acquisition, Reconstruction and Neural Representations for Cinema// | | | 3 | 36 | |
| | [[start:detail_course_outline#augmented_realitytheory_applications_in_movies_tv_broadcast|Augmented Reality]] | X | | ||| Unreal Engine, C++ | | | [[start:detail_course_outline#augmented_realitytheory_applications_in_movies_tv_broadcast|Augmented Reality]] | X | | ||| Unreal Engine, C++ | |
| | [[start:detail_course_outline#smart_models_for_3d_content_creation_and_animation|Smart 3D Models]] | X | [[https://programmes.polytechnique.edu/master/all-msct-programs/artificial-intelligence-advanced-visual-computing-master|ViCAI]] //(2<sup>nd</sup> year MSc&T)// ||| //yes// | Unity, C# | | | [[start:detail_course_outline#smart_models_for_3d_content_creation_and_animation|Smart 3D Models]] | X | [[https://programmes.polytechnique.edu/master/all-msct-programs/artificial-intelligence-advanced-visual-computing-master|ViCAI]] //(2<sup>nd</sup> year MSc&T)// ||| //yes// | Unity, C# | |
| | . //Creative and Generative Models in Computer Graphics (for modeling & animation)// | | | 2 | 24 | | | . //Creative and Generative Models in Computer Graphics (for modeling & animation)// | | | 2 | 24 | |
| | [[start:detail_course_outline#spatialized_and_immersive_sound|Sound]] | X, [[https://www.telecom-paris.fr/en/home|Telecom Paris]] | ||| //yes// | | | [[start:detail_course_outline#spatialized_and_immersive_sound|Sound]] | X, [[https://www.telecom-paris.fr/en/home|Télécom Paris]] | ||| //yes// | |
| | . //Sound// | | | 2 | 24 | | | . //Sound// | | | 2 | 24 | |
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| <WRAP center round box 100%> | <WRAP center round box 100%> |
| | **Science & Technology** //(Mathematics & Informatics)// | **Teachers** | **Shared with X** | **ECTS** | **Hours** | **using AI** | **Technology** | | | **Science & Technology** //(Mathematics & Informatics)// | **Teachers** | **Shared with X** | **ECTS** | **Hours** | **using AI** | **Technology** | |
| | [[start:detail_course_outline#motion_capturetechnical_foundations_ai_applications|Motion Capture]] | X //(Telecom SudParis)// | | || //yes// | | | [[start:detail_course_outline#motion_capturetechnical_foundations_ai_applications|Motion Capture]] | X, [[https://www.telecom-sudparis.eu/en/|Télécom SudParis]] | | || //yes// | |
| | . //Motion Capture: Technical Foundations & AI Applications// | | | 2 | 20 | | | . //Motion Capture: Technical Foundations & AI Applications// | | | 2 | 20 | |
| | [[start:detail_course_outline#natural_phenomena_vfxprocedural_modeling_simulation_artistic_control_and_creative_ai|VFX]] | X | | || //yes// | Houdini, Niagara (Unreal Engine), ... | | | [[start:detail_course_outline#natural_phenomena_vfxprocedural_modeling_simulation_artistic_control_and_creative_ai|VFX]] | X | | || //yes// | Houdini, Niagara (Unreal Engine), ... | |
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| | **Cinematography & Virtual Production** | | | **Cinematography & Virtual Production** | |
| | [[start:detail_course_outline#motion_capturetechnical_foundations_ai_applications|Motion Capture]] | ENS LL | | | [[start:detail_course_outline#motion_capturetechnical_foundations_ai_applications|Motion Capture]] | ENS LL, [[https://mocaplab.com/|MocapLab]] | |
| | . //Motion Capture: Real-World Integration (in Professional Studio)// | | | 1 | 16 | | | . //Motion Capture: Real-World Integration (in Professional Studio)// | | | 1 | 16 | |
| | [[start:detail_course_outline#virtual_production_in_cinematic_practice|Virtual Production in Cinematic Practice]] //[ **Transversal Inter-School Project** ]// | ENS LL | | 1.5 | | | [[start:detail_course_outline#virtual_production_in_cinematic_practice|Virtual Production in Cinematic Practice]] //[ **Transversal Inter-School Project** ]// | ENS LL | | 1.5 | |