PROGRAM OVERVIEW

Science, Technology & Creative Exploration
The Master of Science & Technology in Extended Cinematography (XCin) is a 2-year, research-oriented program at École polytechnique, developed in collaboration with ENS Louis-Lumière. It brings together advanced computer science, cinematography, creative experimentation and collaborative filmmaking for cinema, animation, VFX, video games and interactive media.

Image, Vision, Apprentissage — École polytechnique

XCin builds upon the scientific foundations of École polytechnique's third-year Image, Vision, Apprentissage (IVA) track — computer graphics, computer vision, geometry and artificial intelligence — and extends them towards cinematography, virtual production and creative technologies.
Discover the IVA track

01 Science & Technology École polytechnique — Computer graphics, vision, AI, rendering, GPU computing and 3D acquisition.

02 Cinematography & Image Science ENS Louis-Lumière — Cameras, optics, lighting, color science and filmmaking.

03 Workshops & Virtual Production Hands-on filmmaking, industry workshops, real-time workflows, VFX and virtual sets.

04 Creative Exploration Project Art & Science — Original projects, prototyping and interdisciplinary experimentation.

05 Graduation Film Collaborative short-film production combining scientific, technical and artistic skills.

M1 — Foundations & Exploration: scientific and cinematographic fundamentals, first workshops and creative exploration.
M2 — Advanced Technologies & Production: specialization, professional production workflows, creative projects and graduation films.
XCin follows a work-study format (alternance), generally alternating three-month academic periods with three-month placements in companies. Professional experience complements the five educational pillars.
Learn more about apprenticeships

The Five Pillars of Extended Cinematography

The program combines advanced computer science, cinematography, hands-on production, creative experimentation, and a collaborative graduation film.

BLOCK #1 · BEGINNER

  • Modeling
  • Animation
  • Computer Vision
  • Real-Time 3D Programming

BLOCK #3 · INTERMEDIATE

  • Rendering
  • Artificial Intelligence
  • Game Engine
  • Generative AI

BLOCK #5 · ADVANCED

  • 3D Scene Capture & Reconstruction
  • Augmented Reality
  • Creative & Generative Models
  • 3D Shape Analysis & Geometric Deep Learning
  • GPU Computing & Modern GPU Features

BLOCK #7 · SPECIALIZED

  • Computational Cinematography
  • Motion Capture
  • Spatial Audio
  • Advanced Real-Time & Neural Rendering

École polytechnique's courses mainly focus on computer science; Unreal Engine and ComfyUI are included as complementary tools.

BLOCK #1 · BEGINNER

  • Cinematography Essentials
  • History of Cinema & VFX
  • Camera Technologies
  • Applied Optics
  • Color Science
  • Production Workflow

BLOCK #3 · INTERMEDIATE

  • Aesthetics & Cinematographic Language
  • Narratology
  • Fourier Optics

BLOCK #5 · ADVANCED

BLOCK #7 · SPECIALIZED

BLOCK #1 · BEGINNER

  • Filmmaking — Hands-On Introduction

BLOCK #3 · INTERMEDIATE

  • Generative AI — Hybrid Filmmaking
  • Virtual Production — Previs, Techvis, Postvis — 3D Scene Capture

BLOCK #5 · ADVANCED

  • On-Set Lighting
  • Hybrid Imaging — Photochemical film and calibration
  • Virtual Production — Real & Virtual Sets — Green Screen
  • VFX

BLOCK #7 · SPECIALIZED

  • Virtual Production — Motion Capture — Augmented Reality

BLOCK #1 · BEGINNER

  • One day per week, self-paced
  • Student-selected creative or technical topic
  • E.g. modeling, animation or R&D (Blender, OpenUSD)

BLOCK #3 · INTERMEDIATE

  • One day per week, self-paced
  • Real-Time 3D, generative AI, In-Camera VFX or R&D
  • E.g. Unreal Engine, ComfyUI, Lightcraft

BLOCK #5 · ADVANCED

  • One day per week, self-paced
  • VFX, compositing, generative AI, capture or R&D
  • E.g. Houdini, Nuke, ComfyUI, Lightcraft

BLOCK #7 · SPECIALIZED

  • One day per week, self-paced
  • E.g. Virtual Production or R&D

BLOCK #1 · BEGINNER

BLOCK #3 · INTERMEDIATE

  • Define the film project and scenario

BLOCK #5 · ADVANCED

  • Script breakdown and technology choices
  • Pre-production — One day per week

BLOCK #7 · SPECIALIZED

  • One full month dedicated to the film
  • Preparation and shooting
  • Post-production

Students bring together science, graphics, capture, VFX, rendering, AI, camera technologies and production workflows to create their final short film.

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  • Last modified: 2026/11/01 19:48
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